Rearguard Sergeant vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Rearguard Sergeant Dwarves Force Defence Epic HP 33%
Place: All battles
Element: Force
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rearguard Sergeant 60 6 18495 859 1211 97 15 50 75 0
Nekhret the Great 60 6 21480 +2985 793 -66 1354 +143 97 15 50 50 -25 0

Skills comparison

Rearguard Sergeant

Crushing Impact

Formula: 4*DEF
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Flail Master

Formula: 3.6*DEF
Formula: 0.25*DEALT_DMG
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 25% of the damage inflicted.
Cooldown: 4

Fend Them Off

Places a 50% [Ally Protection] buff and a 15% [Continuous Heal] buff on all allies except this Champion for 2 turns.
Cooldown: 5
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Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.