Rearguard Sergeant vs Praeva the Slitherer

Overall comparison

HERO Fraction Element Type Rarity Aura
Rearguard Sergeant Dwarves Force Defence Epic HP 33%
Place: All battles
Element: Force
Praeva the Slitherer Demonspawn Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rearguard Sergeant 60 6 18495 859 1211 97 15 50 75 0
Praeva the Slitherer 60 6 21975 +3480 947 +88 1167 -44 110 +13 15 50 40 -35 0

Skills comparison

Rearguard Sergeant

Crushing Impact

Formula: 4*DEF
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Flail Master

Formula: 3.6*DEF
Formula: 0.25*DEALT_DMG
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 25% of the damage inflicted.
Cooldown: 4

Fend Them Off

Places a 50% [Ally Protection] buff and a 15% [Continuous Heal] buff on all allies except this Champion for 2 turns.
Cooldown: 5
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Praeva the Slitherer

Bolt of Affliction

Formula: 5.1*ATK
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.

Malignant Energy

Formula: 0.25*HP
Heals all allies by 25% of this Champion’s MAX HP. Then places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Seed of Corruption

Formula: 1*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
Cooldown: 6

Sacrificial Servant [P]

Formula: 0.1+(0.02*DEBUFF_COUNT)
At the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.