Renegade vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Renegade Knight Revenant Void Support Rare Resist 40
Place: All battles
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Renegade 60 6 18495 1046 749 95 15 50 30 10
Ultimate Deathknight 60 6 20640 +2145 782 -264 1421 +672 97 +2 15 50 40 +10 20 +10

Skills comparison

Renegade

Lingering Pain

Formula: 1.2*ATK+SPD
Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 1 turn.

Lash Out

Formula: 1.8*ATK
Attacks at random 3 times. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Places a 25% [Decrease ACC] debuff for 2 turns if the target has any active buffs.
Cooldown: 3

Sacrificial Ritual

Formula: 0.3*HP
Decreases the cooldown of all ally skills by 2 turns. This skill does not affect this Champion, or other Champions with this skill. This Champion will receive damage equal to 30% of their MAX HP. This will happen even if it kills this Champion. This skill's cooldown cannot be reduced or reset.
Cooldown: 7
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.