Rhazin Scarhide vs Astralon

Overall comparison

HERO Fraction Element Type Rarity Aura
Rhazin Scarhide Lizardmen Force Defence Legendary Resist 90
Place: Arena
Astralon The Sacred Order Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rhazin Scarhide 60 6 18330 1046 1310 91 15 50 50 0
Astralon 60 6 16845 -1485 1619 +573 837 -473 102 +11 15 63 +13 30 -20 0

Skills comparison

Rhazin Scarhide

Bone Sword

Formula: DEF*1.5
Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target.

Shear

Formula: DEF*6
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Bog Down

Formula: DEF*4
Formula: TRG_STAMINA
Attacks all enemies. Decreases the Turn Meter by 100%.
Cooldown: 7
-
Astralon

Hellbinder

Formula: 1.7*ATK
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Countess Lix will team up and join the attack if they are on the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if this skill is used when counterattacking or when teaming up to attack with another Champion.

Divine Immanence

Formula: 5.8*ATK
Formula: 0.4*TRG_HP
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen], and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills an enemy.
Cooldown: 4

Light of Sanctity

Formula: 4*ATK
Removes all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removed, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Cooldown: 5

Emissary [P]

Formula: 0.03*MAX_STAMINA
Formula: -0.25*DMG_MUL
Fills this Champion’s Turn Meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attacker’s ATK is lower than this Champion’s.