Rian the Conjurer vs Umetogi

Overall comparison

HERO Fraction Element Type Rarity Aura
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles
Umetogi Shadowkin Magic Attack Epic Crit rate 15%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rian the Conjurer 60 6 17010 1002 1167 98 15 50 30 15
Umetogi 60 6 13215 -3795 1564 +562 859 -308 99 +1 15 60 +10 30 0 -15

Skills comparison

Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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Umetogi

Sai Assassin

Formula: 1.6*ATK
Formula: 1.6*ATK
Attacks 1 enemy 2 times. Has an additional 20% chance of inflicting a critical hit if this Champion is under a [Veil] or [Perfect Veil] buff.

Silent Parting

Formula: 2.5*ATK
Formula: 2.5*ATK
Attacks 1 enemy 2 times. Each hit will ignore 20% of the target's DEF. Has an additional 20% chance of inflicting a critical hit if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Fade Into Nothing

Formula: 0.4*MAX_STAMINA
Places a [Perfect Veil] buff and a 30% [Increase SPD] buff on this Champion for 2 turns, then fills this Champion’s Turn Meter by 40%.
Cooldown: 5

Standoff [P]

Formula: ((!relationProducerIsBoss)*(-DMG_MUL))+((relationProducerIsBoss)*(-0.5*DMG_MUL))
Whenever this Champion is attacked, completely blocks 1 hit, decreasing the incoming damage to zero, then counterattacks with the default skill. When attacked by a Boss, decreases the incoming damage by 50% instead before counterattacking.
Cooldown: 4