Riho Bonespear vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Riho Bonespear Shadowkin Void Support Legendary Attack 42%
Place: Crypts
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Riho Bonespear 60 6 18660 1189 1145 105 15 50 40 0
Celendiel the Opal Guardian 60 6 17670 -990 782 -407 1619 +474 98 -7 15 63 +13 40 0

Skills comparison

Riho Bonespear

Absorbtion

Formula: 4.3*ATK
Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn. Also places a 7.5% [Continuous Heal] buff on all allies with 30% HP or less for 1 turn.

Pressure Points

Formula: 5.8*ATK
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C.RATE] debuff for 2 turns, then attacks the target.
Cooldown: 4

Perfect Body

Formula: (0.35+0.05*removedEffectsCount)*TRG_HP
Removes all debuffs from all allies, then places a [Block Debuffs] buff on them for 2 turns. Also heals all allies by 35% of their MAX HP, and by a further 5% for each debuff removed from them.
Cooldown: 6

Reflect [P]

When receiving any debuffs, returns them from this Champion back to the attacker. [Will not return debuffs that cannot be removed.]
Cooldown: 3
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1