Riscarm vs Michinaki

Overall comparison

HERO Fraction Element Type Rarity Aura
Riscarm Banner Lords Spirit Defence Rare Defence 20%
Place: Crypts
Michinaki Shadowkin Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Riscarm 60 6 16680 705 1211 95 15 50 40 0
Michinaki 60 6 19650 +2970 804 +99 1465 +254 101 +6 15 57 +7 30 -10 20 +20

Skills comparison

Riscarm

Thundering Impact

Formula: 3.45*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Tower Above

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP.
Cooldown: 4

Stand Proud

Places a [Counterattack] buff on a target ally for 2 turns. Also places a 30% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6
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Michinaki

Burning Bonds

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Dire Whorl

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Cooldown: 4

Doubled Degeneracy

Formula: 2.1*DEF
Formula: 2.1*DEF
Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.
Cooldown: 5

Courser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.