Roric Wyrmbane vs Skull Lord Var-Gall

Overall comparison

HERO Fraction Element Type Rarity Aura
Roric Wyrmbane Barbarians Spirit Attack Legendary Speed 19%
Place: All battles
Skull Lord Var-Gall Lizardmen Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Roric Wyrmbane 60 6 14535 1641 969 101 15 63 30 0
Skull Lord Var-Gall 60 6 27420 +12885 1112 -529 1310 +341 107 +6 15 50 -13 90 +60 70 +70

Skills comparison

Roric Wyrmbane

Wyrmslayer Hammer

Formula: 1.75*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn Meter by 15% if the target is not under a [Stun] debuff after the hit.

Dragon Rage

Formula: 3.5*ATK
Formula: 0.75*MAX_STAMINA
Attacks 1 enemy. Has an 80% chance of decreasing the target's Turn Meter by 75%. If this skill fully depletes the target's Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.
Cooldown: 3

Scale Breaker

Formula: 4.7*ATK
Attacks 1 enemy. Will ignore 50% of the target’s DEF. [Passive Effect] Will always use this Skill instead of the default Skill when counterattacking. This Skill will not be blocked by [Block Active Skills] debuffs.
Cooldown: 4

Titan's End [P]

Formula: 0.15*DMG_MUL
Formula: -0.15*DMG_MUL
Immune to [Stun] debuffs. Deals 15% more damage to Bosses and receives 15% less damage from them.
-
Skull Lord Var-Gall

Gleeful Ripping

Formula: 1.35*DEF
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat the attack. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

Skull Claim

Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 3

Abyssal Clutch

Formula: 3.85*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Cooldown: 4

Horrific Foe [P]

Formula: 0.05*TRG_B_HP
Formula: (0.025*TRG_B_HP*(targetBaseTypeId!=22360&&targetBaseTypeId!=23480&&targetBaseTypeId!=22500&&targetBaseTypeId!=22670&&targetBaseTypeId!=23090))+(0.05*TRG_B_HP*(targetBaseTypeId==22360||targetBaseTypeId==23480||targetBaseTypeId==22500||targetBaseTypeId==22670||targetBaseTypeId==23090))
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack. Has a 50% chance of placing a [True Fear] debuff on targets with any destroyed MAX HP.

Skull Brood [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.
Cooldown: 3