Royal Guard vs Michinaki

Overall comparison

HERO Fraction Element Type Rarity Aura
Royal Guard High Elves Magic Attack Epic Attack 35%
Place: Dungeons
Michinaki Shadowkin Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Royal Guard 60 6 15030 1531 771 93 15 60 30 0
Michinaki 60 6 19650 +4620 804 -727 1465 +694 101 +8 15 57 -3 30 20 +20

Skills comparison

Royal Guard

Razor Blade

Formula: 3.3*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Takedown

Formula: 2*ATK+0.1*TRG_HP
Attacks all enemies. Damage increases according to enemy MAX HP.
Cooldown: 4

Hamstring

Formula: 1.5*ATK
Formula: MAX_STAMINA*0.25
Attacks 4 times at random. Each hit has a 60% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 60% chance of decreasing the target's Turn Meter by 25%.
Cooldown: 5
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Michinaki

Burning Bonds

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Dire Whorl

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Cooldown: 4

Doubled Degeneracy

Formula: 2.1*DEF
Formula: 2.1*DEF
Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.
Cooldown: 5

Courser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.