Runekeeper Dazdurk vs Ruel the Huntmaster

Overall comparison

HERO Fraction Element Type Rarity Aura
Runekeeper Dazdurk Dwarves Void Support Epic Attack 25%
Place: All battles
Ruel the Huntmaster Dark Elves Spirit Attack Legendary Crit rate 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Runekeeper Dazdurk 60 6 20310 694 1255 105 15 50 30 0
Ruel the Huntmaster 60 6 13545 -6765 1696 +1002 980 -275 97 -8 15 63 +13 30 10 +10

Skills comparison

Runekeeper Dazdurk

Syphon Symbol

Formula: 3.3*DEF
Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns.

Rune of Battle

Formula: 0.25*MAX_STAMINA
Places a 50% [Increase ATK] buff on all allies for 2 turns, then fills the Turn Meters of all allies by 25%.
Cooldown: 5

Purity Sigil

Formula: 0.25*HP
Removes all debuffs from all allies, then heals all allies by 25% of this Champion's MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on allies that have a debuff removed.
Cooldown: 5
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Ruel the Huntmaster

Vile Arrows

Formula: 3.2*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.

Unleash the Hunt

Formula: 3*ATK
Formula: 3*ATK
Formula: -0.25
Formula: -0.25
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target's DEF if there are 4 or more enemies under [Hex] debuffs.
Cooldown: 4

Stalk Prey

Formula: 0.5*MAX_STAMINA
Places a 50% [Increase ACC] buff on all allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion's Turn Meter by 50%.
Cooldown: 6

Marked Quarry

Formula: -0.05*TRG_B_SPD*TargetHasEffectOfKind(Mark_KindId)
Formula: -0.1*TRG_B_RES*TargetHasEffectOfKind(Mark_KindId)
Formula: 0.1*DMG_MUL
Formula: -0.3*BaseHealMultiplier
Decreases the SPD of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruels on the same team.