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Saito vs Ox

Overall comparison

HERO Fraction Element Type Rarity
Saito Undead Hordes Magic Attack Legendary
Ox Barbarians Void Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Saito 60 6 16185 1321 1178 102 15 63 30 0
Ox 60 6 12225 -3960 1167 -154 1046 -132 98 -4 15 57 -6 30 0

Skills comparison

Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.
Ox

Onrush

Formula: 3.5*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10% if this attack is critical.

Shatter Defenses

Formula: 7.1*ATK
Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 3

Destroy Confidence

Formula: 8*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 4
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