Saito vs Thor Faehammer

Overall comparison

HERO Fraction Element Type Rarity Aura
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons
Thor Faehammer Barbarians Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Saito 60 6 16185 1321 1178 102 15 63 30 0
Thor Faehammer 60 6 15690 -495 1553 +232 980 -198 105 +3 15 63 30 10 +10

Skills comparison

Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.
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Thor Faehammer

Wrath of Mjolnir

Formula: 1.9*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Each hit decreases the target’s Turn Meter by 10%.

Fulminous Ricochet

Formula: 5*ATK
Formula: DMG_MUL*0.25*RELATED_EFFECT_USED_COUNT_CURRENT_TURN
Attacks all enemies. After hitting the initially selected enemy, all other enemies will be hit in a random order. Each subsequent hit following the initial hit will increase the damage inflicted by 25% (stacks up to 100%). Will ignore [Block Damage] and [Unkillable] buffs. This effect does not work against Bosses.
Cooldown: 4

Hammer of Heaven

Formula: 4*ATK
Formula: 0.1*REL_TRG_B_RES
Attacks all enemies. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Has a 75% chance of permanently decreasing the RES of each enemy by 10% (stacks up to 50%). Also has a 75% chance of placing a 30% [Decrease SPD] debuff on all enemies for 2 turns.
Cooldown: 4

Sky Rupture [P]

Formula: HeroCounterWithId(1)+1
Skill 7000004 description

Sky Rupture [P]

Formula: 0.03*DMG_MUL*HeroCounterWithId(1)
Formula: 3.8*ATK
Formula: 0
Every time this Champion deals damage, increases the Thunder counter by 1 (stacks up to 10). Each Thunder stack increases this Champion’s DMG by 3% (stacks up to 30%). Once the Thunder counter reaches 10, attacks all enemies and places a [Stun] debuff for 1 turn. After the attack, the Thunder counter resets to 0.