Sandlashed Survivor vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Sandlashed Survivor Orcs Spirit Defence Epic Defence 25%
Place: All battles
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sandlashed Survivor 60 6 15030 936 1365 94 15 50 45 0
Freyja Fateweaver 60 6 20310 +5280 815 -121 1409 +44 110 +16 15 50 50 +5 0

Skills comparison

Sandlashed Survivor

Smell Weakness

Formula: 1.6*DEF
Formula: 0.15*DEALT_DMG
Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this Champion has no debuffs. Heals by 15% of the damage inflicted if this Champion is under any debuff.

Endless Sands

Formula: 3.3*DEF
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Born Survivor [P]

Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally’s HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 5
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5