Sandlashed Survivor vs Vasal of the Seal

Overall comparison

HERO Fraction Element Type Rarity Aura
Sandlashed Survivor Orcs Spirit Defence Epic Defence 25%
Place: All battles
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sandlashed Survivor 60 6 15030 936 1365 94 15 50 45 0
Vasal of the Seal 60 6 21315 +6285 870 -66 1288 -77 98 +4 15 50 40 -5 20 +20

Skills comparison

Sandlashed Survivor

Smell Weakness

Formula: 1.6*DEF
Formula: 0.15*DEALT_DMG
Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this Champion has no debuffs. Heals by 15% of the damage inflicted if this Champion is under any debuff.

Endless Sands

Formula: 3.3*DEF
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Born Survivor [P]

Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally’s HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 5
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Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]