Satyr vs Lydia the Deathsiren

Overall comparison

HERO Fraction Element Type Rarity Aura
Satyr Skinwalkers Spirit HP Uncommon -
Lydia the Deathsiren Dark Elves Void Support Legendary Resist 100
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Satyr 60 6 15195 892 848 83 15 50 30 0
Lydia the Deathsiren 60 6 20805 +5610 903 +11 1288 +440 110 +27 15 50 40 +10 0

Skills comparison

Satyr

Deep Cut

Formula: 3.6*ATK
Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Catch!

Formula: 1.3*ATK
Formula: MAX_STAMINA*0.15
Attacks 4 times at random. Decreases the Turn Meter by 15% if this attack is critical.
Cooldown: 4
- -
Lydia the Deathsiren

Oppression

Formula: 3.75*ATK
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn. [Passive Effect] Attacks enemies with this Skill whenever they place a [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

Siren's Wail

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Nullification

Formula: 3.2*ATK
Formula: 3.2*ATK
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Active Skills] debuff for 2 turns.
Cooldown: 5

Death Hold [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
Denies enemy revive attempts. This works even if this Champion is dead. If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter. This skill will ignore [Block Revive].
Cooldown: 9