Scyl of the Drakes vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Scyl of the Drakes Barbarians Magic Defence Legendary -
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Scyl of the Drakes 60 6 19980 859 1387 95 15 63 40 0
Rugnor Goldgleam 60 6 16680 -3300 1409 +550 782 -605 99 +4 15 60 -3 30 -10 0

Skills comparison

Scyl of the Drakes

Drake's Swiftness

Formula: 3.5*DEF
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of decreasing the target's Turn Meter by 15%.

Wingbeat Flurry

Formula: 1.55*DEF
Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Phoenix Rite

Formula: 0.5*TRG_HP
Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns.
Cooldown: 6

Boundless Life [P]

Formula: 0.1*TRG_HP
Heals all allies by 10% of their MAX HP at the start of each turn. Also places a 30% [Increase SPD] buff on a random ally for 2 turns.
Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.