Scyl of the Drakes vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Scyl of the Drakes Barbarians Magic Defence Legendary -
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Scyl of the Drakes 60 6 19980 859 1387 95 15 63 40 0
Ultimate Deathknight 60 6 20640 +660 782 -77 1421 +34 97 +2 15 50 -13 40 20 +20

Skills comparison

Scyl of the Drakes

Drake's Swiftness

Formula: 3.5*DEF
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of decreasing the target's Turn Meter by 15%.

Wingbeat Flurry

Formula: 1.55*DEF
Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Phoenix Rite

Formula: 0.5*TRG_HP
Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns.
Cooldown: 6

Boundless Life [P]

Formula: 0.1*TRG_HP
Heals all allies by 10% of their MAX HP at the start of each turn. Also places a 30% [Increase SPD] buff on a random ally for 2 turns.
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.