Seeker vs Alaz the Sunbearer

Overall comparison

HERO Fraction Element Type Rarity Aura
Seeker Undead Hordes Magic Defence Epic Defence 30%
Place: Arena
Alaz the Sunbearer Barbarians Force Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seeker 60 6 16845 1002 1178 103 15 50 45 0
Alaz the Sunbearer 60 6 20970 +4125 980 -22 1476 +298 105 +2 15 63 +13 50 +5 0

Skills comparison

Seeker

Devour

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Tailwind

Formula: 0.3*MAX_STAMINA
Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn.
Cooldown: 5

Dark Blood [P]

Formula: 0.2*HP
Heals this Champion by 20% HP and places a 60% [Increase DEF] buff on all allies for 2 turns when hit with a critical hit.
Cooldown: 5
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Alaz the Sunbearer

Photon Ax

Formula: 2*DEF
Formula: 2*DEF
Attacks 1 enemy 2 times. Places an extra hit if the target is under a [Shield] buff. Each hit will ignore [Shield] buffs.

Rolling Thunder

Formula: 4.2*DEF
Formula: 4.2*DEF
Formula: 0.3*DEALT_DMG
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns. Places an extra hit on targets with less than 50% HP after the first hit. If the target’s HP is equal to or higher than 50% after the first hit, destroys the target’s MAX HP by 30% of the damage inflicted instead.
Cooldown: 4

Searing Glare

Places a [Provoke] debuff on a target enemy for 2 turns. This debuff cannot be resisted if the target has less than 50% HP. Also places a [Counterattack] buff on all allies for 2 turns, and a [Block Damage] buff on all allies for 1 turn.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Cuirass of the Sun [P]

Formula: 0
Formula: HeroCounterWithId(1)+1
Formula: (0.05*B_DEF)*HeroCounterWithId(1)
Increases this Champion's DEF by 5% each time they counterattack (stacks up to 100%). Resets each Round.