Seeker vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Seeker Undead Hordes Magic Defence Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seeker 60 6 16845 1002 1178 103 15 50 45 0
Narma the Returned 60 6 19815 +2970 1002 1255 +77 105 +2 15 50 30 -15 20 +20

Skills comparison

Seeker

Devour

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Tailwind

Formula: 0.3*MAX_STAMINA
Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn.
Cooldown: 5

Dark Blood [P]

Formula: 0.2*HP
Heals this Champion by 20% HP and places a 60% [Increase DEF] buff on all allies for 2 turns when hit with a critical hit.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.