Seer vs Baroth the Bloodsoaked

Overall comparison

HERO Fraction Element Type Rarity Aura
Seer Orcs Void Support Epic Resist 40
Place: All battles
Baroth the Bloodsoaked Barbarians Force HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seer 60 6 19320 1145 870 104 15 50 30 0
Baroth the Bloodsoaked 60 6 20475 +1155 826 -319 1112 +242 98 -6 15 50 45 +15 0

Skills comparison

Seer

Knock Out

Formula: 3.8*ATK
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.

Clan Banner

Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Karma Burn

Formula: targetIsBoss*(0.1*TRG_HP+0.005*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)+!targetIsBoss*(0.1*TRG_HP+0.03*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)
Formula: (relationChance + 0.05*unappliedStatusEffectsCountByCurrentSkill) / relationChance
Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.
Cooldown: 6
Baroth the Bloodsoaked

Gilded Weapons

Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Splattering Hacks

Formula: 0.17*HP
Formula: 0.17*HP
Formula: 0.1*DEALT_DMG
Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.
Cooldown: 4

Serpent Axes

Formula: 0.18*HP
Formula: 0.18*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Cooldown: 4