Selinia Nightcloak vs Graazur Irongut

Overall comparison

HERO Fraction Element Type Rarity Aura
Selinia Nightcloak High Elves Void Attack Rare -
Graazur Irongut Ogryn Tribes Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Selinia Nightcloak 60 6 13380 1266 870 100 15 57 30 0
Graazur Irongut 60 6 18660 +5280 1013 -253 1321 +451 102 +2 15 50 -7 40 +10 20 +20

Skills comparison

Selinia Nightcloak

Soulburst Arrow

Formula: 3.25*ATK
Formula: 0.1*HP
Formula: 0.2*HP
Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Heals this Champion by 20% of their MAX HP instead, when attacking a target under a [HP Burn] debuff.

Moonshot

Formula: 3.4*ATK
Attacks all enemies. Has a 50% chance of increasing the duration of any [HP Burn] debuffs by 1 turn.
Cooldown: 4

Lunar Ballista

Formula: 1.7*ATK
Attacks 3 times at random. Before attacking, places a 25% [Increase ACC] buff on this Champion for 2 turns. Each hit has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 5

Solar Boost [P]

Formula: 0.05*MAX_STAMINA
Boosts this Champion’s Turn Meter by 5% each time a [HP Burn] debuff is activated.
Graazur Irongut

Defend The Wall!

Formula: 3.1*DEF
Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF.

Healing Bombardment

Formula: 0.1*TRG_HP
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Let None Pass!

Formula: 4*DEF
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 4

This Wall Won't Fall! [P]

Formula: 0.7*DEALT_DMG
Formula: 0.35*DEALT_DMG
[Passive Effect] Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit.
Cooldown: 4