Selinia Nightcloak vs Mighty Ukko

Overall comparison

HERO Fraction Element Type Rarity Aura
Selinia Nightcloak High Elves Void Attack Rare -
Mighty Ukko Skinwalkers Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Selinia Nightcloak 60 6 13380 1266 870 100 15 57 30 0
Mighty Ukko 60 6 18495 +5115 1233 -33 1112 +242 109 +9 15 50 -7 30 10 +10

Skills comparison

Selinia Nightcloak

Soulburst Arrow

Formula: 3.25*ATK
Formula: 0.1*HP
Formula: 0.2*HP
Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Heals this Champion by 20% of their MAX HP instead, when attacking a target under a [HP Burn] debuff.

Moonshot

Formula: 3.4*ATK
Attacks all enemies. Has a 50% chance of increasing the duration of any [HP Burn] debuffs by 1 turn.
Cooldown: 4

Lunar Ballista

Formula: 1.7*ATK
Attacks 3 times at random. Before attacking, places a 25% [Increase ACC] buff on this Champion for 2 turns. Each hit has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 5

Solar Boost [P]

Formula: 0.05*MAX_STAMINA
Boosts this Champion’s Turn Meter by 5% each time a [HP Burn] debuff is activated.
Mighty Ukko

Ukko Smash

Formula: 2.5*ATK
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Ukko's Fury

Formula: 2*ATK
Formula: 2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target. Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on targets that have no buffs after the attack.
Cooldown: 4

Ukko's Mercy

Formula: 0.4*TRG_HP
Revives all dead allies with 40% HP, then places a [Block Damage] buff on them for 1 turn. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Will place the [Increase SPD] buff even if there are no dead allies.
Cooldown: 6

Totem Warden [P]

Has a 50% chance of stealing 1 random buff from a random enemy each time a buff is placed on the enemy team. Will only attempt to steal one buff for each type of buff placed simultaneously (for example, only one random buff may be stolen if 3 [Shield] buffs are placed at the same time). Any stolen buffs become protected.