Seneschal vs Warchief

Overall comparison

HERO Fraction Element Type Rarity
Seneschal Banner Lords Force Defence Epic
Warchief Skinwalkers Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seneschal 60 6 19980 705 1266 105 15 50 45 0
Warchief 60 6 18990 -990 848 +143 1465 +199 102 -3 15 50 50 +5 10 +10

Skills comparison

Seneschal

Bloodied Mace

Formula: 2.6*DEF+2*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns.

Misdirect

Places a [Perfect Veil] buff and a 15% [Continuous Heal] buff on an ally for 2 turns.
Cooldown: 4

Lordly Challenge

Places a [Counterattack] buff on this Champion for 2 turns. Has a 50% chance of placing a [Provoke] debuff on all enemies for 1 turn.
Cooldown: 5
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.