Senna Amberheart vs Titus Blackplume

Overall comparison

HERO Fraction Element Type Rarity Aura
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles
Titus Blackplume Banner Lords Void Defence Legendary HP 40%
Place: All battles
Element: Void

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Senna Amberheart 60 6 18990 1112 1200 113 15 50 40 0
Titus Blackplume 60 6 18495 -495 837 -275 1509 +309 97 -16 15 50 50 +10 0

Skills comparison

Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.
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Titus Blackplume

Ravenblade

Formula: 3.5*DEF
Attacks 1 enemy. Has a 40% chance of placing a [Block Active Skills] debuff for 2 turns. This effect cannot be resisted if this Champion is under a [Shield] buff. Whenever an ally counterattacks, teams up with allies to attack, or instantly activates a skill, also has a 40% chance to place a [Block Active Skills] debuff for 2 turns on the target enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Student of War

Formula: 5.5*DEF*(1+SHIELDS_SUM_VALUE/HP)
Formula: 5.5*DEF*(1+SHIELDS_SUM_VALUE/HP)
Attacks 1 enemy. This attack is always critical if this Champion is under a [Shield] buff. This attack also gains a damage boost equal to the percentage difference between this Champion's MAX HP and the value of any [Shield] buffs on them. Removes all debuffs from all allies if the target is killed. If the target survives, places a [Provoke] debuff on all enemies for 1 turn instead. This effect cannot be resisted if this Champion is under a [Shield] buff.
Cooldown: 5

Androc's Confidant

Formula: 0.4*MAX_STAMINA
Places a 50% [Ally Protection] buff, a 50% [Increase ATK] buff, and a 30% [Increase SPD] buff on a single ally for 2 turns. Also fills that ally’s Turn Meter by 40%. Instantly activates this skill at the end of an ally’s turn if that ally has no buffs and their HP is lower than 100%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 5

Skill 99005 name

Skill 8000628 description

For Lord & Land [P]

Formula: TargetCounterWithId(Hero9900_Counter)+1
Formula: 0.1*TargetCounterWithId(Hero9900_Counter)*DMG_MUL
Formula: TargetCounterWithId(Hero9900_Counter)*0
Each time an enemy hits an ally, that ally’s next attack will deal 10% more damage for each hit they take (stacks up to 100%). The damage increase resets after that ally deals damage.