Senna Amberheart vs Toragi the Frog

Overall comparison

HERO Fraction Element Type Rarity Aura
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles
Toragi the Frog Shadowkin Magic HP Epic Resist 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Senna Amberheart 60 6 18990 1112 1200 113 15 50 40 0
Toragi the Frog 60 6 21810 +2820 892 -220 958 -242 96 -17 15 50 45 +5 0

Skills comparison

Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.
Toragi the Frog

Swamp Club

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Potent Stench

Formula: 0.2*HP
Formula: (0.5+0.05*fromSnapshot_EnemyTeamDebuffsCountAfterBaseEffectStartProcessing)/0.5
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. The chance increases by 5% for each debuff on the enemy team.
Cooldown: 4

Bog Blessing

Formula: (0.25+0.025*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId))*HP
Places a [Shield] buff equal to 15% of this Champion’s MAX HP and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also heals this Champion by 25% of their MAX HP and places a 30% [Reflect Damage] buff on them for 3 turns. The heal increases by 2.5% for each [Poison] debuff on the enemy team.
Cooldown: 5

Toxic Blood [P]

When attacked, has a 50% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Occurs once per hit.