Sentinel vs Yakarl the Scourge

Overall comparison

HERO Fraction Element Type Rarity Aura
Sentinel Barbarians Force HP Rare Resist 30
Place: Crypts
Yakarl the Scourge Barbarians Void Attack Legendary Attack 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sentinel 60 6 18825 914 859 86 15 50 30 10
Yakarl the Scourge 60 6 16350 -2475 1597 +683 892 +33 95 +9 15 63 +13 30 10

Skills comparison

Sentinel

Hook

Formula: 2.6*ATK+2*DEF
Attacks 1 enemy. Has a 60% chance of placing a [Provoke] debuff for 1 turn if this attack is critical.

Glaive Swing

Formula: 4.4*ATK
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4

Regeneration [P]

Formula: 0.1*HP
Heals this Champion by 10% HP at the start of their turn. This Heal can be critical.
Cooldown: 2
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Yakarl the Scourge

Axe of Allwinter

Formula: 1.8*ATK
Formula: -0.25
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.

Blizzard Rider

Formula: 6*ATK
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -0.5
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Cooldown: 4

Glaciate

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Cooldown: 5

Lord of Ice [P]

Formula: (0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
Formula: (-0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(-0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.
Cooldown: 3