Septimus vs Jarang

Overall comparison

HERO Fraction Element Type Rarity Aura
Septimus Banner Lords Spirit Attack Legendary Attack 30%
Place: All battles
Jarang Lizardmen Magic Attack Epic Speed 23%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Septimus 60 6 13710 1674 991 102 15 63 30 0
Jarang 60 6 12885 -825 1608 -66 837 -154 100 -2 15 50 -13 30 15 +15

Skills comparison

Septimus

Behead

Formula: 3.6*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword skill if the target is killed. The cooldown will be reset even if this attack is a counterattack.

Holy Sword

Formula: 3.5*ATK+0.1*TRG_HP
Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemies' MAX HP.
Cooldown: 3

Giant Killer [P]

Formula: DMG_MUL*0.3
Has a 30% chance of increasing the duration of all debuffs on the target by 1 turn whenever this Champion attacks. This effect cannot be resisted. The damage inflicted by this Champion's skills increases by 30% if the enemy's MAX HP is higher than this Champion's MAX HP.
Jarang

Armor Piercer

Formula: 2.8*ATK
Attacks 1 enemy. Will ignore 25% of the target's DEF.

Stunning Toss

Formula: 2.8*ATK
Attacks 1 enemy 2 times. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Talons

Formula: 2.1*ATK
Attacks 3 times at random. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4