Sepulcher Sentinel vs Kosk of Two Skins

Overall comparison

HERO Fraction Element Type Rarity Aura
Sepulcher Sentinel Knight Revenant Force Defence Epic Defence 25%
Place: All battles
Kosk of Two Skins Lizardmen Force Attack Legendary Accuracy 70
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sepulcher Sentinel 60 6 16185 903 1321 98 15 50 45 0
Kosk of Two Skins 60 6 15690 -495 1542 +639 991 -330 99 +1 15 63 +13 30 -15 10 +10

Skills comparison

Sepulcher Sentinel

Sword of Withering

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Sepulcher Shield

Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Untouched By Death [P]

Formula: -1*DMG_MUL
Has a 25% chance of completely blocking incoming damage when an ally is attacked. Occurs once per turn. Will only block damage for the targeted ally if multiple allies are attacked at the same time.
Cooldown: 1
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Kosk of Two Skins

Envenomed Sickles

Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of increasing the duration of all enemy debuffs by 1 turn. If the 2nd hit does not increase the duration of all enemy debuffs, instantly activates all [Poison] debuffs on the target instead.

They Will Regret...

Formula: 2.9*ATK
Formula: 2.9*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ACC] buff on this Champion for 2 turns. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff and two 5% [Poison] debuffs for 2 turns. The second hit applies a [Debuff Spread] effect, taking all [Poison] debuffs and the [Poison Sensitivity] debuff from the target and placing them on all other enemies.
Cooldown: 4

Toxic Vitriol

Formula: 4*ATK
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Increases this Champion’s Turn Meter by 20% for each [Decrease ATK] debuff placed. Instantly activates all [Poison] debuffs on all enemies.
Cooldown: 4

Imbibed Immunity [P]

Formula: 0.05*DMG_MUL*DebuffsCountOnTeam(enemyTeamId)
Formula: -0.03*DebuffsCountOnTeam(enemyTeamId)
This Champion is immune to [Poison], [Stun], and [Decrease SPD] debuffs. Increases this Champion’s damage dealt by 5% (stacks up to 50%) and Ignore DEF effect by 3% (stacks up to 30%) for each active debuff on the enemy team. Whenever this Champion is attacked by an enemy under a debuff placed by this Champion, counterattacks using their default skill.