Sepulcher Sentinel vs Tormin the Cold

Overall comparison

HERO Fraction Element Type Rarity Aura
Sepulcher Sentinel Knight Revenant Force Defence Epic Defence 25%
Place: All battles
Tormin the Cold Dwarves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sepulcher Sentinel 60 6 16185 903 1321 98 15 50 45 0
Tormin the Cold 60 6 20145 +3960 815 -88 1421 +100 94 -4 15 50 70 +25 20 +20

Skills comparison

Sepulcher Sentinel

Sword of Withering

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Sepulcher Shield

Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Untouched By Death [P]

Formula: -1*DMG_MUL
Has a 25% chance of completely blocking incoming damage when an ally is attacked. Occurs once per turn. Will only block damage for the targeted ally if multiple allies are attacked at the same time.
Cooldown: 1
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Tormin the Cold

Rimefire

Formula: 2*DEF
Attacks all enemies. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Instantly activates this Skill whenever an enemy under both a [Freeze] and a [HP Burn] debuff takes damage from the [HP Burn] debuff.

Iceberg Crush

Formula: 3*DEF
Formula: -1
Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff. Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.
Cooldown: 4

Blizzard Rage

Formula: 3.8*DEF
Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs. Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs. Decreases the cooldown of 1 random Skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff.
Cooldown: 4

Activate Hidden Skill

Wintry Wind [P]

Formula: 1*HP
[Passive Effect] Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round. [Active Effect] Revives this Champion to 100% HP when killed and places a [Freeze] debuff on this Champion for 1 turn.
Cooldown: 8