Sethallia vs Genzin

Overall comparison

HERO Fraction Element Type Rarity
Sethallia Banner Lords Magic Support Legendary
Genzin Shadowkin Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sethallia 60 6 18000 1024 1354 108 15 50 30 0
Genzin 60 6 17505 -495 1553 +529 859 -495 100 -8 15 63 +13 30 0

Skills comparison

Sethallia

Put to Flame

Formula: 5.2*ATK
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Lordly Embrace

Formula: 0.75*TRG_HP
Formula: 0.2*TRG_HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from a target ally, then places a [Block Debuffs] buff for 2 turns and heals that ally by 75% of their MAX HP. Heals all other allies by 20% of their MAX HP and fills their Turn Meters by 15% if the target is fully healed by this Skill.
Cooldown: 3

Aggress

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Has a 75% chance of removing all buffs from all enemies, then decreases the Turn Meters of all enemies by 10% and fills the Turn Meters of all allies by 10%. Decreases the Turn Meters of all enemies by 20% and fills the Turn Meters of all allies by 20% if 5 or more buffs were removed.
Cooldown: 4
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Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]