Shadowbow Tirlac vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Shadowbow Tirlac Sylvan Watchers Spirit Defence Rare -
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Shadowbow Tirlac 60 6 15030 793 1233 95 15 50 40 0
Genzin 60 6 17505 +2475 1553 +760 859 -374 100 +5 15 63 +13 30 -10 0

Skills comparison

Shadowbow Tirlac

Shadowbow

Formula: 3.4*DEF
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff for 1 turn.

Swift Warband

Formula: 3.6*DEF
Attacks all enemies. Places a 15% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Diversion

Places a [Veil] buff on all allies except this Champion for 1 turn. Also places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion's MAX HP.
Cooldown: 6

Camo Cover [P]

Formula: -0.05*DMG_MUL
Decreases the damage received from skills by all allies under [Veil] or [Perfect Veil] buffs by 5%.
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]