Shemnath vs Defiled Sinner

Overall comparison

HERO Fraction Element Type Rarity Aura
Shemnath Knight Revenant Magic Attack Legendary -
Defiled Sinner Undead Hordes Force Attack Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Shemnath 60 6 16020 1553 958 100 15 63 30 15
Defiled Sinner 60 6 17670 +1650 1222 -331 903 -55 94 -6 15 60 -3 30 0 -15

Skills comparison

Shemnath

Bring to Ruin

Formula: 1.5*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Caryatid's Curse

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times. The first hit increases the duration of all debuffs on the target by 1 turn. The second hit decreases the duration of all buffs on the target by 1 turn. Also increases the duration of all buffs on this Champion by 1 turn after attacking.
Cooldown: 5

Humbled and Broken

Formula: 2.5*ATK
Formula: 2.5*ATK
Formula: -0.2
Attacks all enemies 2 times. The first hit removes all buffs. The second hit will ignore 20% of the target’s DEF against targets that have no active buffs.
Cooldown: 4

Mana Seeker [P]

Formula: 10*BuffsCountOnTeam(enemyTeamId)
Formula: 0.05*DebuffsCountOnTeam(enemyTeamId)
Increases this Champion's ACC by 10 for each buff on each enemy. Increases this Champion's C. DMG by 5% for each debuff on each enemy. Stacks up to 100%.
Defiled Sinner

Murderer's Craft

Formula: 3.8*ATK
Formula: 2.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns before attacking. If 5 or more enemies are alive, does the following attack instead: Attacks all enemies. Places a 25% [Increase ATK] buff on this Champion for 2 turns before attacking.

Ripe for Slaughter

Formula: 6.3*ATK
Formula: 0.15*TRG_HP
Attacks 1 enemy. Then attacks all enemies inflicting damage equal to 15% of their MAX HP if the first hit kills an enemy. This second hit cannot be critical.
Cooldown: 4

Corrosive Smog

Formula: 2.9*ATK
Formula: 0.1*aliveEnemiesCount*DMG_MUL
Attacks all enemies. Damage increases by 10% for each enemy alive. Stacks up to 100%.
Cooldown: 6
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