Shirimani vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Shirimani High Elves Force Support Legendary Defence 33%
Place: Crypts
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Shirimani 60 6 19980 1167 1079 104 15 50 40 0
Genzin 60 6 17505 -2475 1553 +386 859 -220 100 -4 15 63 +13 30 -10 0

Skills comparison

Shirimani

Bolts of Cold

Formula: 1.4*ATK
Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn.

Rejuvenating Wave

Formula: 0.5*TRG_HP
Formula: 0.2*TRG_HP
Heals 1 ally by 50% and other allies by 20% of their MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on targets with full HP.
Cooldown: 4

Ice Storm

Formula: 4.1*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn. Fills this Champion's Turn Meter by 10% for each attacked enemy.
Cooldown: 5
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]