Siegehulk vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Siegehulk Ogryn Tribes Magic Attack Epic
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Siegehulk 60 6 15030 1542 760 95 15 60 30 10
Elegaius 60 6 22305 +7275 881 -661 1211 +451 106 +11 15 50 -10 30 20 +10

Skills comparison

Siegehulk

Battering Ram

Formula: 3.1*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Decreases the target's Turn Meter by 15% if the target is under a [Decrease DEF] debuff or [Decrease SPD] debuff.

Thrashing Fit

Formula: 3.5*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Siege Breaker

Formula: 5.7*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff on the target for 2 turns.
Cooldown: 4
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Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5