Siegehulk vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Siegehulk Ogryn Tribes Magic Attack Epic Crit rate 24%
Place: Doom tower
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Siegehulk 60 6 15030 1542 760 95 15 60 30 10
Eostrid Dreamsong 60 6 21135 +6105 1035 -507 1134 +374 115 +20 15 50 -10 30 10

Skills comparison

Siegehulk

Battering Ram

Formula: 3.1*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Decreases the target's Turn Meter by 15% if the target is under a [Decrease DEF] debuff or [Decrease SPD] debuff.

Thrashing Fit

Formula: 3.5*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Siege Breaker

Formula: 5.7*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff on the target for 2 turns.
Cooldown: 4
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Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1