Sigmund the Highshield vs Corvis the Corruptor

Overall comparison

HERO Fraction Element Type Rarity Aura
Sigmund the Highshield Banner Lords Magic Defence Legendary Defence 40%
Place: Doom tower
Corvis the Corruptor The Sacred Order Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sigmund the Highshield 60 6 20640 848 1354 97 15 50 50 10
Corvis the Corruptor 60 6 19155 -1485 903 +55 1398 +44 99 +2 15 50 40 -10 20 +10

Skills comparison

Sigmund the Highshield

Fairer Fight

Formula: 3.75*DEF
Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.

Battlefield Beacon

Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Shield of the Realm

Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Equitable [P]

Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss.
Corvis the Corruptor

Reductive Process

Formula: 3.1*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Medical Miracle

Formula: 1.9*DEF
Formula: 1.9*DEF
Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Field Research

Formula: 2*DEF
Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After attacking, places a 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs.
Cooldown: 5

Curious Draught [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Decreases the damage enemies under [Poison] debuffs inflict (5% less damage per [Poison] debuff, stacks up to 25%).