Sigmund the Highshield vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity Aura
Sigmund the Highshield Banner Lords Magic Defence Legendary Defence 40%
Place: Doom tower
Gamuran Shadowkin Spirit Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sigmund the Highshield 60 6 20640 848 1354 97 15 50 50 10
Gamuran 60 6 19650 -990 1002 +154 1266 -88 109 +12 15 50 40 -10 0 -10

Skills comparison

Sigmund the Highshield

Fairer Fight

Formula: 3.75*DEF
Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.

Battlefield Beacon

Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Shield of the Realm

Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Equitable [P]

Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss.
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2