Sigmund the Highshield vs Trunda Giltmallet

Overall comparison

HERO Fraction Element Type Rarity Aura
Sigmund the Highshield Banner Lords Magic Defence Legendary Defence 40%
Place: Doom tower
Trunda Giltmallet Dwarves Magic Attack Legendary Attack 36%
Place: All battles
Element: Magic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sigmund the Highshield 60 6 20640 848 1354 97 15 50 50 10
Trunda Giltmallet 60 6 22800 +2160 1608 +760 980 -374 100 +3 15 63 +13 80 +30 10

Skills comparison

Sigmund the Highshield

Fairer Fight

Formula: 3.75*DEF
Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.

Battlefield Beacon

Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Shield of the Realm

Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Equitable [P]

Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss.
Trunda Giltmallet

Golden Mallet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Cloak of Ages

Formula: 6*ATK
Formula: 0.6*DEALT_DMG
Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit and ignoring 50% of the target's DEF. Only the second hit of the skill ignores 50% of the target's DEF. This second hit is always normal.
Cooldown: 4

Forge Rhythm

Formula: 3*ATK
Formula: 3*ATK
Formula: ((CALCULATED_DMG*1.5<=relationTargetStoneSkinValue)*CALCULATED_DMG*(1.5-1))+((CALCULATED_DMG*1.5>relationTargetStoneSkinValue)*relationTargetStoneSkinValue*(1.5-1))
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Also places a [HP Burn] debuff for 2 turns. Places an extra hit on enemies not under [Stun] debuffs. Both hits of this skill deal 50% more damage to a [Stone Skin] shield.
Cooldown: 5

Swift Justice [P]

Formula: 0.1*B_ATK*HeroCounterWithId(1)
Formula: 5*EnemyTeamAppliedEffectsTotalCountOfType(Burn)+5*EnemyTeamAppliedEffectsTotalCountOfType(Stun)
Formula: HeroCounterWithId(1)+1
This Champion's ATK increases by 10% for each [Stun] or [HP Burn] debuff this Champion places on enemies (stacks up to 50% per Round). This Champion's SPD increases by 5 for each enemy currently under a [HP Burn] or [Stun] debuff (stacks up to 15). Only counts active [HP Burn] or [Stun] debuffs.