Sigmund the Highshield vs Vault Keeper Wixwell

Overall comparison

HERO Fraction Element Type Rarity Aura
Sigmund the Highshield Banner Lords Magic Defence Legendary Defence 40%
Place: Doom tower
Vault Keeper Wixwell The Sacred Order Force Defence Legendary Defence 28%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sigmund the Highshield 60 6 20640 848 1354 97 15 50 50 10
Vault Keeper Wixwell 60 6 19650 -990 771 -77 1498 +144 102 +5 15 50 50 0 -10

Skills comparison

Sigmund the Highshield

Fairer Fight

Formula: 3.75*DEF
Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.

Battlefield Beacon

Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Shield of the Realm

Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Equitable [P]

Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss.
Vault Keeper Wixwell

Deadbolt

Formula: 1.5*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Provoke] debuff for 1 turn. If the target is a Boss, the chance increases to 80%.

Tempest of Knowledge

Formula: 3.5*DEF
Formula: (REL_TRG_SHIELDS_SUM_VALUE*0.03)*increasedTurnsCountByRelation
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also increases the duration of all ally buffs by 1 turn. Then increases the value of all [Shield]s on all allies. The value of each [Shield] is increased proportional to the total number of buffs which had their duration increased.
Cooldown: 4

Codex Intercipio

Places 2 [Intercept] stacks on a target ally. Also places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 5

Isolated Lunacy [P]

At the start of each Round, places a [Counterattack] buff on this Champion for 1 turn. This buff cannot be removed. At the end of this Champion’s turn, places a [Counterattack] buff on them for 1 turn.