Sikara vs The Incarnate

Overall comparison

HERO Fraction Element Type Rarity
Sikara Barbarians Magic Support Epic
The Incarnate High Elves Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sikara 60 6 19485 804 1200 101 15 50 30 15
The Incarnate 60 6 19320 -165 804 1487 +287 100 -1 15 50 40 +10 20 +5

Skills comparison

Sikara

Followup Volley

Formula: 5.4*ATK
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy. Fills this Champion’s Turn Meter by 25% if this attack is critical.

Aura Puncture

Formula: 1.4*ATK
Attacks all enemies 3 times. Each hit has a 40% chance of removing 1 random buff from the target.
Cooldown: 5

Enfeebling Tips

Formula: 4.3*ATK
Attacks all enemies. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 6

Devoted Sister [P]

Formula: 0.75*HP
Revives this Champion with 75% HP when killed. [Only available when Alika is on the same team.]
Cooldown: 7
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The Incarnate

Attack Intruder

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

Formation: Phalanx

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Defensive Measures

Formula: 1*(TRG_HP-TRG_CUR_HP)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Cooldown: 5

Crisis Response [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: -0.3*DMG_MUL
Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.
Cooldown: 4

Ultimate Purpose [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases all allies' RES by 20 for each ally under an [Ally Protection] buff. This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4