Sir Artimage vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Sir Artimage Banner Lords Force Attack Epic Speed 20%
Place: Arena
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sir Artimage 60 6 14535 1310 1024 97 15 60 30 0
Genzin 60 6 17505 +2970 1553 +243 859 -165 100 +3 15 63 +3 30 0

Skills comparison

Sir Artimage

Nobleman's Mace

Formula: 2.1*ATK
Formula: 2.1*ATK
Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Ring True

Formula: 4.2*ATK
Removes all debuffs from this Champion, then attacks all enemies.
Cooldown: 4

Unshakable Valor

Formula: 6.7*ATK
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
Cooldown: 4
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]