Skartorsis vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Skartorsis Undead Hordes Force Support Legendary Speed 33%
Place: Dungeons
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skartorsis 60 6 20145 859 1376 109 15 50 40 0
Saito 60 6 16185 -3960 1321 +462 1178 -198 102 -7 15 63 +13 30 -10 0

Skills comparison

Skartorsis

Hand of Doom

Formula: 4*ATK
Attacks all enemies. Has a 50% chance of stealing 1 random buff from each enemy. Then applies a [Buff Spread] effect, taking 1 random buff from this Champion and placing it on all allies.

Command

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Cooldown: 4

Rebirth

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP+0.05*HP*unappliedStatusEffectsCount
Formula: 0.1*MAX_STAMINA+0.1*MAX_STAMINA*unappliedStatusEffectsCount
Revives all allies with 50% HP and 50% Turn Meter. Removes all debuffs from all allies, then heals them by 25% of this Champion's MAX HP and fills their Turn Meters by 10%. Heals each ally by an additional 5% of this Champion's MAX HP and fills their Turn Meter by an additional 10% for each debuff removed from them. This skill can be used even if there are no dead allies.
Cooldown: 6

Mortal Momentum [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
At the end of this Champion's turn, fills this Champion's Turn Meter by 10%. Will fill this Champion's Turn Meter by 20% instead if at least one ally is dead.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.