Skeuramis vs Tolf the Maimed

Overall comparison

HERO Fraction Element Type Rarity Aura
Skeuramis High Elves Magic HP Epic HP 25%
Place: All battles
Tolf the Maimed Orcs Void HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skeuramis 60 6 19980 848 1123 97 15 50 30 15
Tolf the Maimed 60 6 21975 +1995 793 -55 1046 -77 94 -3 15 50 45 +15 0 -15

Skills comparison

Skeuramis

Outpace

Formula: 0.21*HP
Formula: 0.15*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill.

Effortless Superiority

Formula: 0.25*HP
Formula: (0.1*MAX_STAMINA)*totalDecreasedTurnsCountBySkill
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Fills this Champion’s Turn Meter by 10% for each buff that has its duration decreased.
Cooldown: 4

Hold the Front

Has a 75% chance of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Counterattack] and a 15% [Continuous Heal] buff on this Champion for 2 turns.
Cooldown: 4
-
Tolf the Maimed

Blade Hand Butcher

Formula: 0.21*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical.

Cut Wide Open

Formula: 0.32*HP
Formula: 1*HP
Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decreases the target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.
Cooldown: 4

Skill 63703 name

Formula: (TRG_CUR_HP+TRG_SHIELDS_SUM_VALUE)-(0.5*TRG_HP)
Skill 6666612 description

Armor Cracker [P]

Formula: 0.5*TRG_SHIELDS_SUM_VALUE
Formula: -(ShieldChangesWholeBattleBySkillWithId(63704))
Decreases the values of all enemy [Shield] buffs by 50% at the start of every turn, then increases this Champion’s MAX HP by the same amount (up to 25% of their MAX HP).