Skink vs Ruel the Huntmaster

Overall comparison

HERO Fraction Element Type Rarity
Skink Lizardmen Magic Attack Rare
Ruel the Huntmaster Dark Elves Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skink 60 6 13380 1310 826 93 15 57 30 0
Ruel the Huntmaster 60 6 13545 +165 1696 +386 980 +154 97 +4 15 63 +6 30 10 +10

Skills comparison

Skink

Slippery Strike

Formula: 3*ATK
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.

Withering Poison

Formula: 5.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Cooldown: 4

Catalyze

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
Cooldown: 4
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Ruel the Huntmaster

Vile Arrows

Formula: 3.2*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.

Unleash the Hunt

Formula: 3*ATK
Formula: 3*ATK
Formula: -0.25
Formula: -0.25
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target's DEF if there are 4 or more enemies under [Hex] debuffs.
Cooldown: 4

Stalk Prey

Formula: 0.5*MAX_STAMINA
Places a 50% [Increase ACC] buff on all allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion's Turn Meter by 50%.
Cooldown: 6

Marked Quarry

Formula: -0.05*TRG_B_SPD*TargetHasEffectOfKind(Mark_KindId)
Formula: -0.1*TRG_B_RES*TargetHasEffectOfKind(Mark_KindId)
Formula: 0.1*DMG_MUL
Formula: -0.3*BaseHealMultiplier
Decreases the SPD of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruels on the same team.