Skink vs Skull Lord Var-Gall

Overall comparison

HERO Fraction Element Type Rarity
Skink Lizardmen Magic Attack Rare
Skull Lord Var-Gall Lizardmen Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skink 60 6 13380 1310 826 93 15 57 30 0
Skull Lord Var-Gall 60 6 27420 +14040 1112 -198 1310 +484 107 +14 15 50 -7 90 +60 70 +70

Skills comparison

Skink

Slippery Strike

Formula: 3*ATK
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.

Withering Poison

Formula: 5.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Cooldown: 4

Catalyze

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
Cooldown: 4
- -
Skull Lord Var-Gall

Gleeful Ripping

Formula: 1.35*DEF
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated.

Skull Claim

Places a 25% [Strengthen] buff on this Champion for 2 turns. Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn.
Cooldown: 3

Abyssal Clutch

Formula: 3.85*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Horrific Foe [P]

Formula: 0.05*TRG_B_HP
When attacked, decreases the attacker's MAX HP by 5%. Cannot decrease a single enemy's MAX HP by more than 50%. Occurs once per enemy attack. Does not work against bosses. Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been decreased by 20% or more.

Skull Brood [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn. [If there are multiple Skullsworns on the team, only one of them will be revived.]
Cooldown: 1