Skraank vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Skraank Ogryn Tribes Void Attack Epic -
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skraank 60 6 13710 1421 969 100 15 60 30 0
Ultimate Deathknight 60 6 20640 +6930 782 -639 1421 +452 97 -3 15 50 -10 40 +10 20 +20

Skills comparison

Skraank

Flitter In Chaos

Formula: 3*ATK
Attacks 1 enemy. Has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. This chance increases to 75% if the target is under a [HP Burn] debuff.

Sup On Blood

Formula: 2.5*ATK
Formula: 0.15*HP
Attacks 1 enemy 2 times. Heals this Champion by 15% of their MAX HP on each critical hit. Places a 50% [Increase ATK] buff on this Champion for 2 turns if the target is under a [HP Burn] debuff.
Cooldown: 4

Unleash Havoc

Formula: 3.8*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion's Turn Meter by 15% if at least one enemy is hit with a critical hit.
Cooldown: 4

Pyromania [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_ATK*HeroCounterWithId(1)
Formula: 0.05*B_CRD*HeroCounterWithId(1)
Increases this Champion’s ATK and C. DMG by 5% every time a [HP Burn] debuff triggers on any enemy. Stacks up to 25%.
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.