Skull Lord Var-Gall vs Madman

Overall comparison

HERO Fraction Element Type Rarity Aura
Skull Lord Var-Gall Lizardmen Force Defence Legendary -
Madman Dwarves Spirit Attack Rare -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skull Lord Var-Gall 60 6 27420 1112 1310 107 15 50 90 70
Madman 60 6 14040 -13380 1343 +231 749 -561 99 -8 15 57 +7 45 -45 0 -70

Skills comparison

Skull Lord Var-Gall

Gleeful Ripping

Formula: 1.35*DEF
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat the attack. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

Skull Claim

Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 3

Abyssal Clutch

Formula: 3.85*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Cooldown: 4

Horrific Foe [P]

Formula: 0.05*TRG_B_HP
Formula: (0.025*TRG_B_HP*(targetBaseTypeId!=22360&&targetBaseTypeId!=23480&&targetBaseTypeId!=22500&&targetBaseTypeId!=22670&&targetBaseTypeId!=23090))+(0.05*TRG_B_HP*(targetBaseTypeId==22360||targetBaseTypeId==23480||targetBaseTypeId==22500||targetBaseTypeId==22670||targetBaseTypeId==23090))
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack. Has a 50% chance of placing a [True Fear] debuff on targets with any destroyed MAX HP.

Skull Brood [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.
Cooldown: 3
Madman

Wild Slashing

Formula: 3*ATK
Formula: 0.3*CALCULATED_DMG
Attacks 1 enemy. Has a 50% chance of attacking all other enemies with a second hit, dealing 30% of the damage inflicted from the first hit. The second hit is always a normal hit.

Insane Resilience

Formula: 3.4*ATK
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage inflicted if this Champion's current HP is below 50%.
Cooldown: 4

Crazed Lunge

Formula: 4.5*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Will ignore [Block Damage] and [Shield] buffs.
Cooldown: 4
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