Skytouched Shaman vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Skytouched Shaman Barbarians Void Support Epic HP 25%
Place: All battles
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skytouched Shaman 60 6 18330 958 1123 102 15 50 30 0
Saito 60 6 16185 -2145 1321 +363 1178 +55 102 15 63 +13 30 0

Skills comparison

Skytouched Shaman

Talon Knives

Formula: 2.2*ATK
Formula: 0.2*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks all enemies. Heals by 15% of the damage inflicted if this Champion has less than 50% HP. Boosts this Champion’s Turn Meter by 20% instead if this Champion has 50% HP or higher.

Immortal Skies

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive On Death] buff on all allies for 2 turns.
Cooldown: 6

Bloodstain Ritual [P]

Formula: 0.1*HP
Formula: (HP-CUR_HP)*0.5
Damages this Champion by 10% of their MAX HP at the start of each turn. Heals all allies except this Champion equal to half of the Champion's current lost HP. Places a 30% [Decrease SPD] debuff on this Champion for 1 turn at the start of each turn. Also has a 50% chance of placing a [Fear] debuff on this Champion for 1 turn.
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Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.