Slixus Stripehide vs Titus Blackplume

Overall comparison

HERO Fraction Element Type Rarity Aura
Slixus Stripehide Lizardmen Void Attack Epic Attack 28%
Place: Arena
Titus Blackplume Banner Lords Void Defence Legendary HP 40%
Place: All battles
Element: Void

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Slixus Stripehide 60 6 14535 1454 881 100 15 60 30 0
Titus Blackplume 60 6 18495 +3960 837 -617 1509 +628 97 -3 15 50 -10 50 +20 0

Skills comparison

Slixus Stripehide

Harmonious Strike

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn.

Blades of Finality

Formula: 2.65*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit will ignore [Shield], [Increase DEF] and [Strengthen] buffs. Each hit also heals this Champion by 20% of the damage inflicted.
Cooldown: 4

Dragon Shuriken

Formula: 3.3*ATK
Attacks all enemies. Before attacking, places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Cooldown: 5

Sanctified Killer [P]

Formula: 0.1*B_CRD*KILLED_ENEMIES_WHOLE_BATTLE
Formula: HeroCounterWithId(1)+1
Formula: -0.3
Formula: 0
Increases this Champion’s C. DMG by 10% every time they kill an enemy (stacks up to 30%). These stacks will not reset upon death. If this Champion’s Blades of Finality skill kills an enemy, the next skill they use will ignore 30% of the target's DEF.
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Titus Blackplume

Ravenblade

Formula: 3.5*DEF
Attacks 1 enemy. Has a 40% chance of placing a [Block Active Skills] debuff for 2 turns. This effect cannot be resisted if this Champion is under a [Shield] buff. Whenever an ally counterattacks, teams up with allies to attack, or instantly activates a skill, also has a 40% chance to place a [Block Active Skills] debuff for 2 turns on the target enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Student of War

Formula: 5.5*DEF*(1+SHIELDS_SUM_VALUE/HP)
Formula: 5.5*DEF*(1+SHIELDS_SUM_VALUE/HP)
Attacks 1 enemy. This attack is always critical if this Champion is under a [Shield] buff. This attack also gains a damage boost equal to the percentage difference between this Champion's MAX HP and the value of any [Shield] buffs on them. Removes all debuffs from all allies if the target is killed. If the target survives, places a [Provoke] debuff on all enemies for 1 turn instead. This effect cannot be resisted if this Champion is under a [Shield] buff.
Cooldown: 5

Androc's Confidant

Formula: 0.4*MAX_STAMINA
Places a 50% [Ally Protection] buff, a 50% [Increase ATK] buff, and a 30% [Increase SPD] buff on a single ally for 2 turns. Also fills that ally’s Turn Meter by 40%. Instantly activates this skill at the end of an ally’s turn if that ally has no buffs and their HP is lower than 100%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 5

Skill 99005 name

Skill 8000628 description

For Lord & Land [P]

Formula: TargetCounterWithId(Hero9900_Counter)+1
Formula: 0.1*TargetCounterWithId(Hero9900_Counter)*DMG_MUL
Formula: TargetCounterWithId(Hero9900_Counter)*0
Each time an enemy hits an ally, that ally’s next attack will deal 10% more damage for each hit they take (stacks up to 100%). The damage increase resets after that ally deals damage.