Snorting Thug vs Gliseah Soulguide

Overall comparison

HERO Fraction Element Type Rarity Aura
Snorting Thug Skinwalkers Force HP Epic Accuracy 40
Place: All battles
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Snorting Thug 60 6 20640 870 1057 95 15 50 30 15
Gliseah Soulguide 60 6 18660 -1980 826 -44 1509 +452 100 +5 15 50 40 +10 20 +5

Skills comparison

Snorting Thug

Wanton Mugging

Formula: 0.08*HP
Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

Ruckus

Formula: 0.15*HP
Formula: -1
Attacks 1 enemy. Will ignore the target's DEF if they have no active buffs. Steals 2 random buffs from the target.
Cooldown: 3

Dire Defense

Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit. Counterattacks the attacker if they have no active buffs.
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Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.